<!-- Paste this code into an external JavaScript file named: banner.js.js  -->

/* This script and many more are available free online at
The JavaScript Source :: http://javascript.internet.com
Created by: Lee Underwood :: http://javascript.internet.com/ */

var bannerImg = new Array();
  // Enter the names of the images below
  bannerImg[0]="images/conight.jpg";
  bannerImg[1]="images/co1.jpg";
  bannerImg[2]="images/co2.jpg";
  bannerImg[3]="images/co3.jpg";
  bannerImg[4]="images/co4.jpg";
  bannerImg[5]="images/co5.jpg";
  bannerImg[6]="images/co6.jpg";
  bannerImg[7]="images/co7.jpg";
  bannerImg[8]="images/co8.jpg";
  bannerImg[9]="images/co9.jpg";
  bannerImg[10]="images/co10.jpg";
  bannerImg[11]="images/co11.jpg";
  bannerImg[12]="images/co12.jpg";
  bannerImg[13]="images/co13.jpg";
  bannerImg[14]="images/co14.jpg";
  bannerImg[15]="images/co15.jpg";
  bannerImg[16]="images/co16.jpg";
  bannerImg[17]="images/co17.jpg";
  bannerImg[18]="images/co18.jpg";
  bannerImg[19]="images/co19.jpg";
  bannerImg[20]="images/co20.jpg";
  bannerImg[21]="images/conight2.jpg";
  bannerImg[22]="images/conight3.jpg";


var newBanner = 0;
var totalBan = bannerImg.length;

function cycleBan() {
  newBanner++;
  if (newBanner == totalBan) {
    newBanner = 0;
  }
  document.banner.src=bannerImg[newBanner];
  // set the time below for length of image display
  // i.e., "3*1000" is 3 seconds
  setTimeout("cycleBan()", 3*1000);
}
window.onload=cycleBan;






